Improved Online Kick Generation Method for Humanoid Soccer Robots
نویسندگان
چکیده
Approaching and kicking the ball toward the goal is the very essence of robotic soccer. However, for humanoid robots, it is hard to make a fast and stable kick as it includes large momentum changes while standing on a single foot. Simple keyframe based approaches tend to fail due to differences between robots or external perturbations, so they need to be executed slowly. Slow execution increases the risk of losing the ball preparing for the kick, however. In this paper, we first review two online kick generation methods that we have been using for the RoboCup competition: a stationary kick controller that uses inverse kinematics and feedback stabilization and a walk-kick controller which is based on our analytic zero moment position (ZMP) based walk controller. Finally, we present a ZMP preview based kick generation method that combines the power of the stationary kick with the speed of the walk-kick controller.
منابع مشابه
PSO-Based Path Planning Algorithm for Humanoid Robots Considering Safety
In this paper we introduce an improvement in the path planning algorithm for the humanoid soccer playing robot which uses Ferguson splines and PSO (Particle Swarm Optimization). The objective of the algorithm is to find a path through other playing robots to the ball, which should be as short as possible and also safe enough. Ferguson splines create preliminary paths using random generated para...
متن کاملA Dynamic Kick for the Nao Robot
Our research is concerned with making a dynamic, closed loop, stabilized kick for the Nao robot. The Nao is a humanoid robot made by Aldebaran Robotics. It is used in the Standard Platform League of the RoboCup, an organization which organizes football (soccer) competitions for autonomous robots. Kicking, of course, is an important part of football, and thus a good kick is vital to achieving go...
متن کاملWalk and Kick Motion Generation for a General Purpose Full Sized Humanoid Robot
In this paper, we describe our adoption of the THOR-OP (Tactical Hazardous Operations Robot Open Platform) full sized humanoid robot, originally developed to compete at the DARPA Robotics Challenge, for the RoboCup robotic soccer competition. For full sized general purpose humanoid robots, the zero moment point (ZMP) preview controller is widely used since it provides excellent stability and ac...
متن کاملControlled Kicking under Uncertainty
In RoboCup, robots must make quick decisions under uncertainty. To this end, this paper introduces a new approach to enable humanoid soccer robots to execute kicks quickly and ensure that they move the ball down field. This paper presents a kick engine capable of kicking at a variety of distances and angles and then describes a novel kick decision method for selecting from among a large set of ...
متن کاملOptimization Approach for the Development of Humanoid Robots' Behaviors
Humanoid robots usually have a large number of degrees of freedom which turns humanoid control into a very complex problem. Humanoids are used in several RoboCup soccer leagues. In this work, the SimSpark simulator of the Simulation 3D will be used. This paper presents an automatic approach for developing humanoid behaviors based on the development of a generic optimization system. The paper de...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2013